Websocket/C# Server

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Jacob

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Nov 13, 2007
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#1
I've started work on a JS/Websocket game with a c# server.

I put up a proof of concept here:
<!-- w --><a class="postlink" href="http://www.buttercog.com">www.buttercog.com</a><!-- w -->

Currently only working in chrome because it's a very very early prototype.

If you can't move with the arrow keys, enter a chat message and hit enter. A small bug that is fixed in my local code. My current build isn't ready to be uploaded yet.
 

Jacob

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#4
I found a websocket server to work off of. <!-- m --><a class="postlink" href="https://github.com/statianzo/Fleck">https://github.com/statianzo/Fleck</a><!-- m -->

The websocket implementation was easy to hook into. If you're interested in code, just send me a message.
 

Jacob

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#6
Right now I'm just using the js socket object directly. I suck at js, so i'm just 'hacking' that all together so it works, lol.

The actual server is a console app and separated from asp.net.

The maps are also proceduraly generated right now, fun stuff.